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Skyline Empire

Prototype

Build a skyscraper from groundbreaking to skyline dominance — and survive the rush hour in your own elevators.

“Nobody makes elevator games. Maybe there's a reason. I intend to find out.” — Alex

Skyline Empire mixes the vertical building joy of SimTower with modern tycoon mechanics. Every floor tells a story — from the busy lobby over office floors to the penthouse restaurant — and the elevators are not decoration but the central puzzle of the game.

The campaign takes you through twelve scenarios, from your first five floors to a hundred-floor tower that has to survive an earthquake. The prototype currently explores whether the elevator-first idea carries a whole game.

Key features

  • Elevator simulation as real gameplay — throughput, wait times, rush-hour chaos
  • Tenants with daily routines, complaints and loyalty
  • A living city district that drives demand and events
  • Disasters: fire, blackouts, earthquakes
  • 12-scenario campaign plus sandbox