Skyline Empire
PrototypeBuild a skyscraper from groundbreaking to skyline dominance — and survive the rush hour in your own elevators.
“Nobody makes elevator games. Maybe there's a reason. I intend to find out.” — Alex
Skyline Empire mixes the vertical building joy of SimTower with modern tycoon mechanics. Every floor tells a story — from the busy lobby over office floors to the penthouse restaurant — and the elevators are not decoration but the central puzzle of the game.
The campaign takes you through twelve scenarios, from your first five floors to a hundred-floor tower that has to survive an earthquake. The prototype currently explores whether the elevator-first idea carries a whole game.
Key features
- Elevator simulation as real gameplay — throughput, wait times, rush-hour chaos
- Tenants with daily routines, complaints and loyalty
- A living city district that drives demand and events
- Disasters: fire, blackouts, earthquakes
- 12-scenario campaign plus sandbox
